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Radiant’s Break Time Sketches!

by radiantdreamer December 09, 2010 in Anime & Video Games, How To Draw Anime & Photoshop 11 comments tags: anime, hatsune, how to draw, miku, sketch, tora dora, vocaloid
Late, AND nothing to post about this week! Why? I was internet-less for a few days, and when I got back, was flooded with comments and emails from everywhere. Spent time responding, but then didn't have time to write a post. So, here's two youtube videos of a couple of sketches I made, both of them of Miku. Feel free to comment, critique, etc.

Miku Hatsune in SC4?! Well, sort of…

by radiantdreamer August 07, 2008 in Anime & Video Games 20 comments tags: alice in wonderland, auron, bandai, bruce lee, cammy, character creator, dead or alive, final fantasy, flame haze, hamburglar, kasumi, little red riding hood, miku hatsune, nakoruru, namco, no more heroes, phoenix wright, ronald mcdonald, sailor moon, sakura, samurai shodown, shana, sienna, Soul Calibur, street fighter, the last blade, travis touchdown, video games, vocaloid, yuki
The Create a Soul feature of Soul Calibur IV is pretty fully featured this time around. They’ve added a lot of detail to it in order to make clothes fit better, have more colored parts, and overall good revamp of the color tinting system so things don’t go completely out of whack when tweaking colors. Several people on NeoGAF have already made some great recreations. I’ve posted my own recreations here, as well as a few of my favorites that I’ve seen on GAF, with minor modifications. Note that all details are color calibrated as accurately as possible, and with Japanese voices instead of English.

Miku Paint!! Nendoroids Are Beneficial to Learning!

by radiantdreamer July 19, 2008 in Anime & Video Games, How To Draw Anime & Photoshop 14 comments tags: anime, figure, hatsune, max factory, miku, nendoroid, painting, photo-realistic, photoshop, vocaloid
I’ve been looking back at my own artwork again, and since I haven’t painted in a long time, decided to try some exercises. I want to move more towards realism, in whatever way I can, and try to create things that are unique in both anime and realism – a hybrid as you may have heard me talk about it before. One thing that I did want to improve upon was understanding light and shadow more. So I did a couple of exercise studies and painted a few things that I saw on my desk. It wasn’t very fun until I decided to give Miku a try.
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